So I now have Netwalk: Expanded Edition, Netwalker Uprising, Winter Shadows, Shadow Harvest, and Alien Savvy up on Payhip, and links are up on the appropriate book/series pages as well as below.
Tag Archives: Netwalker Uprising
Hey folks, I’ve got a pre-Sasquan special going on right now. From now through the end of Worldcon (August 23rd), Netwalk: Expanded Edition and Netwalker Uprising are available for 99 cents at the usual places. Here’s the links.
So all along in the Netwalk Sequence continuity, I’ve held that Will and Diana got together in the face of parental opposition to their relationship–his father and her mother both being passionately opposed to the marriage. As recently as The Daughters Cycle this past summer, I had Diana leaving Stephens Reclamation to found Do It Right when Sarah discovers that Diana is still dating Will (this is a world where corporatism extends into family life and relationship, including the founding of corporate dynasties). I have some lovely emo stuff lying around the hard drive to that effect.
And then I started writing Dahlia, Winter Shadows, and Problems at the Andrews Ranch. All of these stories deal with the early relationship of Diana and Will as well as the foundational period of Do It Right. While there is some estrangement that happens between Diana and Sarah as a result of Diana’s choice of Will, as I’ve been writing Winter Shadows, I have come to realize that it’s not opposition because of who Will’s family is and all that leads to the eventual estrangement; it’s due to other reasons. Diana and Will disagree with Sarah and to some extent she ends up getting co-opted by Gizmo–along with Francis. It’s just that Sarah breaks free while Francis embraces it.
Arrgh. Originally these stories were just filler that I was going to write before plunging into Netwalk’s Children. But now I’m realizing I’m writing crucial backstory that needs to exist before I can start Children. I’m starting to understand just how revolutionary Melanie’s rebellion against Diana was at the end of Netwalker Uprising–and why Sarah condones it–and why Bess ends up being such a huge game changer. Yikes.
Meanwhile, back to work. I’m not getting in a lot of words over winter break because–well, decompressing from the insanity of teaching and other stuff going on, but I am working on slow but steady process. I just need to get today’s scene finished. Which…have a taste, raw writing fresh off of the word processor, warts and all:
“You’re springing my son from the PAZ prison he belongs in. I want him.”
“No,” Diana said, before her mother could speak. “You had your chance to help him. We’re not going through all this work just to give him to you.”
“What my daughter said,” her mother added.
“He needs to debrief. He carries Executive classification Corporate secrets.”
Sarah snorted. “If you were truly worried about that level of disclosure he wouldn’t be in a PAZ prison right now!”
“He knew the risks. He was supposed to have died rather than disclose. He had the pill if the sentence didn’t go through.” Parker Landreth’s voice went cold. “He chickened out.”
Her mother straightened up. “I suggest you tell your staff to stand down.” Her voice matched Parker’s for chill.
Parker Landreth stared at her for a moment. “Or what?”
“Or I’ll shoot,” Peter’s voice came from above and behind Diana, to her right.
The click of more weapons being armed resonated from around them. How the–Stealthsuits. That’s right. He’s been researching stealthsuits with Francis.
The question as to how and why Landreth Security hadn’t detected the stealthsuits could be answered later.
Generally, much as I wince when I see bits and pieces of errors and mistakes in my previously published work, I don’t consider revising and republishing it, for several reasons. First of all, the story I sold was the story the editor wanted to buy. Changing the story would mean changing the collaborative work which is the combined effort of my vision and the editor’s vision and, so far, I’ve had the great good fortune not to have editors who’ve mangled my work. So far. For better or worse, if I’ve sold a story or a novel to someone else to publish, I’m inclined to let it stand (I will probably feel different when I finally encounter the circumstance of having my work butchered. Like I said, I’ve been fortunate. So far).
But self-publication allows the fatal fallacy of re-editing one’s own work. Again, I don’t generally support revising previously published work because it is, after all, the product of its time. Additionally, since I’ve sold this work to buyers, really, in good faith it would require a significant change in the world I’ve created to justify a revision of previously published work.
So why did I just spend several days revising and preparing the copy for what is going to be the revised Netwalk, otherwise known as Netwalk: The Expanded Edition?
Or, rather, the creation of the object known as Gizmo, which hadn’t happened when I wrote Netwalk. I created the Gizmo about halfway through my editorial rewrite of Netwalker Uprising, when my editor told me “something more is needed.” I thought on it, and, ergo. Gizmo was born, and with it, a missing major driver for the Netwalk Sequence came into being.
Except–oops. There was an entire novel in the Sequence which did not take Gizmo into account, and Melanie being Melanie, if she hadn’t run into Gizmo before then, she would have done so during the events of Netwalk.
Oops. Big oops.
At first I hadn’t planned to rewrite Netwalk as a result of Gizmo’s creation. Yes, there were glitches in the ebook version. Small formatting pieces that I wanted to fix. But I thought about the tweaks I’d have to make in Netwalk to bring in Gizmo, and my head started hurting with a side dish of minor panic attacks as I contemplated what could be a huge effort. My editor recommended that I didn’t sweat it because the nature of the conflict in Netwalk was such that the absence of Gizmo wasn’t that big a deal.
And then the son and I talked about putting out a hard copy Createspace edition of Netwalk. He recommended (based on his experience in the gaming world) that if I were to go with a second edition, I should not only include Gizmo references in the revised Netwalk but add new material to make it worth the changes and add value. I thought about it, but quailed at the thought of the Gizmo rewrites.
Well. It’s pretty much done. Surprisingly, the work wasn’t as hard as I thought it would be. When I went back and looked at the Netwalk MS, there were holes where I spent more time flailing around trying to up the ante and didn’t quite make it work. It seems like my subconscious writing brain was already devising a Gizmo-like device, only my prefrontal cortex hadn’t gotten the message yet. When all was said and done, the additions were maybe about 1000-1500 words. 2000 max. And, in the process, I fixed the formatting glitches that had been bugging me, smoothed out some rough spots in the language, and introduced a bit more nuance in the characters of Sarah and Andrew, nuances which arose in Uprising.
I don’t anticipate doing the same for Uprising. For one thing, Uprising is post-Gizmo. I don’t necessarily foresee the need to create another significant canon change which would require such a drastic rewrite. Nor do I want to create the habit of doing such a thing when working independently. However, Gizmo was such a major change in the game that I finally decided that Netwalk: The Expanded Edition needed to happen. Additionally, I’ve put some effort into creating a series bible which, while not perfect, will hopefully keep me going with a certain degree of consistency from now on out. Though the Netwalk: Foundations pieces blur the edges as I explore my characters even further. That said, another wise writer and editor reminded me that Marion Zimmer Bradley always held that consistency glitches in her Darkover series were things that needed to happen for the integrity of the story.
I already have several notations where the Foundations stories deviate from the main canon of the Netwalk Sequence. At some point in the future (probably when I’ve completed the next three novels which will make up the main body of the Sequence), I’ll publish those notes for completeists but I’m not going to knock myself out trying to reconcile Foundations worldbuilding noodling with published work. Netwalk: The Expanded Edition will be the most significant and only full revision of previously published work in the Sequence. Period.
So what additional material will be in the EE besides the Gizmo updates?
First of all, I plan to republish two previously published stories in the Sequence, exactly as they were originally published. For the record, those two stories are “The Ties That Bind” (Random Realities # 3, Summer 1993) and “Cold Dish,” (M-BRANE SF 9, October 1, 2009). In addition there will be two new short snippets to go with these two stories, “Some Words,” and “To Walk Toward Your Doom.” All four of these pieces happen either just before or simultaneously with the early part of Netwalk. “Ties” and “Cold Dish” are pre-Gizmo and to some extent pre-date a lot of my later thinking about Netwalk processes. Nonetheless, both stories will be reprinted exactly as they were originally published, with no revisions.
I also plan to insert a foreword talking about the changes in vision that happened between the publication of Netwalk and Netwalker Uprising.
Projected publication date is late August. Stay tuned for more information.
And once I’m done with this (and a few more Foundations pieces, to carry me through the first months of Ye Olde Day Jobbe resumption in September as well as help me create some more pieces of crucial backstory), it’s off to write Netwalk’s Children. I’ve not done the formal plotting for Children yet, but I’ve been thinking hard about both it and the book to follow, Netwalking Space.
Are we having fun yet? I sure am.
No, I’ve not forgotten about the blog. It has just been a long and weird time. What with the quiet, stealthy launch of Netwalker Uprising (available on Createspace, Amazon, Barnes and Noble, and Smashwords) and the underwhelming response so far, and, well, Life Stuff…there’s not been a lot of blog action. Plus I’m carrying around a lot of frustration and such-like, even in the midst of some hopeful glimmers.
Amongst other things, I had a possible exciting opportunity connected to the Day Jobbe career present itself but, due to lack of sufficient support from the family, mainly because it would require a significant relocation–I had to back off from it. I’m still working through the anger and sadness of that situation. My decision was probably for the best but…I’m still extremely unhappy about it. That closes a door to something I had hoped would happen about now, something I’d dreamed of for years–and it’s gone. Another dream dead, joining the piles of hopes and dreams I’ve had to bury over the years in the name of family choices.
The lack of response to Uprising also makes me think this is another dream that is going to die. Granted, I’ve perhaps not pushed it as hard as I should have, but when I think of those who were excited about it earlier, but who clearly haven’t followed through…sigh. Lack of promotion or lack of interest? I’m not sure which. I love the cover, I think the story’s a strong one, but still…crickets. Chirping. Nothing. Oh well, I own the rights to the damn thing and that’s probably the smartest thing I’ve done. There are other prospects I’m considering in connection to this world but it will take time.
One positive thing which has happened is that I’m in the midst of exploring some positive options and developing some projects which might fly. The depressed pragmatist in me says this dream too will get killed. But the hopeful optimist points out that, like with the package I pulled together for the Day Jobbe-related opportunity, even if this prospect doesn’t work out, I now have viable marketing packages for three writing projects that I will not need to modify too much to send out elsewhere.
But…I am also extremely angry at my government’s leadership and a President who seems determined to shaft people my age and younger. My parents and my much older siblings had and have decent retirements. It is not looking like I will have much of a retirement, if any, ahead of me. My spouse might, since he’s just old enough to slip past the worst of it, but it’s unlikely as there are circumstances that will entangle both of us and drag us down. Yeah, I know I blithely assumed this would be the case when I was younger. But facing that reality is pretty damned stark at this point. I knew the poisoned cup would get around to me. That knowledge doesn’t ease my resentment, now that I’m facing it, especially when I read chirpy accounts from various retirees who will not face what I am going to face.
I want a President with the cojones to tell the current Republican leadership to bugger off and quit starving the beast, we’re taking care of our people. But he’s been bought and paid for. I knew this in 2008, but I had hopes that my worst fears were wrong. Don’t get me wrong, I’ll take the sop that the ACA threw us, but most of it is about screwing the 99% over in the long run. What really angers me is that I’ve seen this trend developing since the 80s, hell, I even wrote about pieces of it in the 90s for the Metrozine, but…I never tried to parlay it into something bigger. See dreams died, dreams buried for that one. There were reasons for not following up. Now I wish I had, and damn the consequences. Maybe things would have been better for more people if I had.
And part of the problem is that I have been extremely lousy at the sort of self-promotion that would advance my writing, that would advance my Day Jobbe career, that would advance me in a lot of ways. I have always been a girl who’s wanted to put my head down, do the work, and not fuss about promoting it. Guess who gets screwed with that attitude. In this modern era, it’s more important to blow your own horn than actually, y’know, do the work, and that ticks me off.
Not all is grumpy. Some good things that I can’t talk about have happened at the Day Jobbe, not anything that will personally advance my career but things that confirm for me, deep in my heart, that my particular approach to sped teaching is the right one for this group of kids. I’m growing and developing there, and that makes me quietly happy even in the midst of things that make me angry and despairing. Part of teaching is that the teacher needs to be learning from the students and boy, has this ever been a year where I’ve learned from the kids.
I had a nice con at Norwescon, despite unrelated drama, and had much-needed interaction with my favorite tribes of writer people. I came home with a little dragon pet, Little Draco, who’ll get his own little blog at some point (no, I’m not normally a dragon person, but I have two dragon bracelets and Little Draco, who sits by me while I write and goes on my stick shift when I drive to work. Clearly they called to me. Why, I don’t know. I’ve only written one very sarcastic dragon story).
I’m also quietly happy about the other projects because hopefully they’ll pay off. If not where they are now, then somewhere else.
I’m happy about the package I put together for the Day Jobbe opportunity. I am humbled and honored by the praise I got and realize that what I do does matter to someone besides me.
And the ski boot issue may have finally gotten resolved, just in time for the end of the season (sigh).
So there are good things amongst the shadows. It’s just hard to see the glimmers of light through the curtains of darkness. And with that, it’s back to work, before I leave for the Day Jobbe.
Netwalker Uprising is now available in trade paperback POD (Createspace),
So what’s it about?
In a post-apocalypse recovery future, how can Melanie Fielding find a way to protect her family and her business from virtual attacks by opponents from beyond the grave? Her company, Do It Right, makes the computer chip implants that allow personalities to upload to a virtual existence, called Netwalk. Melanie leads the Enforcer team that manages Netwalkers and keeps them from preying on living people in the virtual arena.
But not every Netwalker comes from Do It Right technology. Not every Netwalker acknowledges Melanie’s authority. And now Melanie faces the very dangerous reality that her dead ex-fiancé, Liam Jeffreys, leads those forces that would destroy both Melanie and Do It Right. Forces that call upon technology that may have been lost in the Disruptions of 2046. Melanie must ally with her treacherous grandmother, the Netwalker Sarah Stephens, to battle these forces.
Can she trust Sarah? Can she trust her mother Diana, Sarah’s living host, who is obsessed by the need for Melanie to produce an heir? Why is an heir for Melanie so important? And what is the truth about the artefact called Gizmo that Sarah and Diana keep concealing from Melanie? Melanie must find the answers to these questions while protecting herself and her loved ones as well as her company against those who seek to neutralize and destroy her.
Whew! The first piece of this publication is done! Netwalker Uprising is now available in trade paperback through Createspace for $12.99. We should have the e-book editions available soon but there’s been a wee challenge on that front…nonetheless, when it’s ready to roll, we’ll have Kindle, Nook, Google Play, and Smashwords availability as well.
Uprising should be available on Amazon proper in about ten days but if you’re hot to get it in trade paperback…it’s on Createspace now.
Whew. Now the marketing begins.